AshBreaker
AshBreaker
Arkanoid (Taito, 1986) style brick breaking game built with C and raylib.
Controls
Keyboard:
- Spacebar: Launch ball (at game start or after losing a life)
- Left / Right Arrow: Move the paddle left/right
- P: Pause / Unpause the game
- Enter: Start game (from Title screen) / Play again (from Game Over screen)
The game was developed while learning how to use raylib via the raylib introductory course by Ramon Santamaria (@raysan5).
| Status | Released |
| Platforms | HTML5 |
| Author | ashwired |
| Genre | Action |
| Average session | A few hours |
| Languages | English |
| Inputs | Keyboard |
| AI Disclosure | AI Assisted, Code |

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